THANK YOU FROM THE VRLO TEAM
As the dust settles on VRLO 8, it looks set to go down as the best yet! We had over 500 through the door and 21 exhibitors over two floors. Guests were entertained with the latest VR, AR and MR demos including CPR training, a virtual safari, broadcast quality 360 VR streaming, a multi-person 360-degree Igloo cylinder and an incredible VR music video experience!
We also introduced a new feature for the 8th instalment of VRLO: roundtable discussions hosted by experts in their field. Guests had the chance to sit down for an intimate chat and discuss a range of subjects, from how brands are scaling immersive experiences to funding and finance, from outdoor AR in the wild to the effects of VR on children.
We also want to extend a HUGE thank you to our sponsors, who make sure we’re able to keep VRLO as a free, community-driven event; AMD, Blend Media, Immerse, Bluegfx and Epic Games. And thank you to the team at 8 Northumberland, who kindly let us host VRLO at their amazing venue! A final thank you goes to everyone who came along and supported the UK’s largest VR meetup!
Be sure to check out our video of the event, and keep your eyes peeled on the meetup page for information on VRLO 9!
AND THE WINNER OF THE COMMUNITY COMPETITION IS…!
As part of VRLO 8, we launched a Community Competition alongside AMD and HTC to find some awesome VR demos from indie developers. We had a fantastic response to our call for submissions and narrowed it down to four finalists who joined us at 8 Northumberland Avenue to show off their projects. We had a fantastically diverse range of content – from a recreation of a historical building to an experience that lets you pilot a spacecraft!
We’re pleased to announce that the winner of the Community Competition is…
Ever wanted to be an elephant and catch donuts on your trunk?? Of course you have, and now you can! ‘Donut Distraction’ is the crazy fun game for all ages that puts you in the shoes of an elephant with a wildly fun trunk and a variety of crazy donut games to play!
CONGRATULATIONS TO EVERYONE INVOLVED IN THIS AWESOME GAME, AND WELL DONE TO ALL OF OUR FINALISTS!
Dom Bidulph – Archway Print Studio
‘Archway Print Studio’ is a recreation of this iconic space in VR. Once a part of Byam Shaw School of Art, now a part of Central Saint Martins, its current incarnation spans over thirty years. Later this year these facilities will be closed and relocated, but they will be digitally preserved through the use of photogrammetric reconstruction and VR.
Matt Lade – Solvr
‘SolVR’ is Matt’s university final major project turned future VR game release. SolVR is a VR puzzle solving game in which you must manipulate the world to complete the challenges and progress – can you make it to the end of this brain-teaser?
Joe Chisholm – Go For Launch
‘Go for Launch’ is an accurate, fully interactive simulator of America’s first manned space missions in the early 1960s, and fully compatible with HTC Vive and Oculus Touch. It was created using technical information and feedback from the engineers who built the original spacecraft
Mike Mackinnon – The Tower
‘The Tower’ is a room-scale virtual-reality archery puzzle game, where you assume the role of an archer from a small village, eager to join the king’s guard. To prove your worth, all you have to do is show that you have some skill, brains, and virtue, by making it to the top of ‘The Tower’.